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AI Insights · Timothy · October 2023

Top 5 Ultracasual Games on Android in Australia - Q3 2023

Explore the performance of the top 5 ultracasual games on Android in Australia for Q3 2023, highlighting trends in downloads, revenue, and weekly active users.

Top 5 Ultracasual Games on Android in Australia - Q3 2023

The third quarter of 2023 saw intriguing dynamics in the ultracasual games segment on Android in Australia. Below, we delve into the performance of the top 5 ultracasual games, highlighting key trends in downloads, revenue, and weekly active users.

Fill The Fridge by Rollic Games showed a varied performance. Downloads saw a noticeable dip from late June's 2.9K to around 770 in mid-September, before rebounding to approximately 2.5K by the end of the quarter. Revenue fluctuated, peaking at $36 in late June and experiencing a low of $11 in mid-September. Weekly active users followed a similar pattern, starting at around 10K and dropping to about 6.1K in early September, then rising to approximately 9K by the end of the quarter.

Antistress relaxing toy game from XGAME STUDIO maintained a fairly steady download rate, starting at 1.5K in late June and peaking at 2.7K in late September. Revenue was modest but showed some growth, notably reaching $20 in mid-July and $18 in late September. Weekly active users experienced a significant increase, starting at about 1.4K and climbing to approximately 2.4K by the end of the quarter.

DIY Joystick by CrazyLabs LTD had a fluctuating download trend, starting at 2K in late June, dropping to around 700 in early September, and then spiking to 2.6K by the end of the quarter. Despite no revenue being reported, the game maintained a strong weekly active user base, starting at 27.6K and reaching a peak of about 29.1K in late September.

Slice Masters: ASMR Game by HYPERHUG experienced a steady decline in downloads from 1.9K in late June to around 700 in early September, before rising to 1.6K by the end of the quarter. Revenue showed a similar downward trend, with a high of $135 in late June, dipping to $9 in early August, and then slightly recovering to $78 by late September. Weekly active users saw a gradual decline, starting at 2.8K and ending at about 2.8K by late September.

Antistress - relaxation toys from JindoBlu showed consistent download numbers, starting at 1.5K in late June and maintaining around 1K throughout the quarter. Revenue remained relatively stable, fluctuating between $8 and $22. Weekly active users experienced a slight decline from 9.4K in late June to about 7.5K by the end of September.

These insights, derived from Sensor Tower data, reveal the dynamic landscape of ultracasual games on Android in Australia. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023